Get ready to be blown away—the 2025 Game Awards just witnessed history in the making! French developer Sandfall Interactive didn’t just win big; they shattered records, taking home a staggering nine awards for their turn-based RPG masterpiece, Clair Obscur: Expedition 33. But here’s where it gets controversial: can a single studio truly dominate an entire awards show? Sandfall’s sweep included prestigious titles like Best Game Direction, Best Narrative, Best Art Direction, and the ultimate crown—Game of the Year. Held at the Peacock Theatre in Los Angeles and hosted by the legendary Geoff Keighley, the event celebrated the pinnacle of gaming in 2025 while teasing exciting new titles.
While Clair Obscur stole the spotlight, other winners like Hades II (Best Action Game), Hollow Knight: Silksong (Best Action/Adventure Game), and Nintendo’s Donkey Kong Bananza (Best Family Game) proved the industry’s diversity. And this is the part most people miss: the Game Changer Award went to Girls Make Games, an organization empowering girls to break into the male-dominated gaming industry—a move that’s both inspiring and long overdue.
But the night wasn’t just about awards. Big announcements dropped, and some are already dividing fans. Square Enix unveiled Tomb Raider: Legacy of Atlantis, a remake of the classic, alongside the brand-new Tomb Raider: Catalyst (2027). Star Wars fans got a double treat with Star Wars: Fate of The Old Republic and Star Wars: Galactic Racer. Remedy teased a Control sequel, Larian Studios (2023’s Game of the Year winner) announced Divinity, and Capcom finally answered prayers with Mega Man: Dual Override (2027).
Here’s the burning question: Did Sandfall’s dominance overshadow other deserving titles, or did they simply redefine excellence in gaming? Let’s debate—what’s your take on Clair Obscur’s historic win? And which announcement has you most hyped for the future of gaming? Drop your thoughts below!